FluSplat: Sparse-View 3D Editing without Test-Time Optimization
Existing sparse-view 3D editing methods rely on test-time iterative optimization, resulting in high computational costs, cross-view inconsistency, and limited generalization. This work proposes a feed-forward 3D editing framework that eliminates the need for per-scene optimization at test time by incorporating cross-view image-domain regularization and geometric alignment constraints during training. Leveraging text-guided editing, multi-view joint supervision, and a 3D Gaussian splatting representation, the method generates consistent and high-fidelity 3D content without scene-specific refinement. The approach significantly improves cross-view consistency, achieves inference speeds several orders of magnitude faster than existing methods, and maintains high editing fidelity.