WAVE-Go: World-Model Navigation with Adaptive Execution for Wheel-Legged Robots
为解决轮腿机器人在动态障碍物或切换运动模式时导航问题,提出WAVE-Go框架,通过自适应执行和中断命令来提高导航成功率并减少碰撞。
为解决轮腿机器人在动态障碍物或切换运动模式时导航问题,提出WAVE-Go框架,通过自适应执行和中断命令来提高导航成功率并减少碰撞。
研究通过强化学习训练的全身控制器,使双足机器人能够协调腿部和手臂动作以完成操作任务,同时保持平衡。
为解决机器人系统中数据格式、训练堆栈等碎片化问题,FluxVLA Engine提供了一个标准化接口的开放平台,连接离线学习、仿真验证和实际部署。
This work addresses the challenge of enabling quadrupedal robots to accurately intercept fast-moving dynamic targets under stringent time constraints, a task hindered by insufficient spatiotemporal precision and perception-to-control latency in existing velocity-tracking approaches. The authors propose an end-to-end dynamic interception framework that directly conditions the reinforcement learning policy on visually predicted target landing position and time of arrival, bypassing intermediate velocity commands to avoid error accumulation. Integrating multi-camera perception, online trajectory prediction, low-latency communication, and sim-to-real locomotion control, the system achieves the first closed-loop dynamic interception on a quadruped. Evaluated on toss-interception tasks within 2 meters and flight durations of 0.8–1.2 seconds, the method significantly outperforms velocity-tracking baselines in success rate and exhibits less performance degradation after real-world deployment, demonstrating its efficacy and robustness.
This work addresses the high cost and slow deployment associated with training humanoid whole-body tracking models from scratch. The authors propose the Any2Any transfer paradigm, which leverages kinematic alignment and lightweight dynamic adaptation, combined with parameter-efficient fine-tuning (PEFT) and reuse of pretraining strategies, to effectively transfer high-performance tracking capabilities to new robot morphologies. Requiring only 1% of the original data and computational resources, this approach achieves convergence significantly faster across multiple robotic platforms while delivering performance comparable to or even surpassing that of models trained from scratch. By drastically reducing the resource overhead, the method substantially lowers the barrier to deploying advanced tracking systems on diverse humanoid robots.
为解决轮腿机器人在动态障碍物或切换运动模式时导航问题,提出WAVE-Go框架,通过自适应执行和中断命令来提高导航成功率并减少碰撞。
研究通过强化学习训练的全身控制器,使双足机器人能够协调腿部和手臂动作以完成操作任务,同时保持平衡。
为解决机器人系统中数据格式、训练堆栈等碎片化问题,FluxVLA Engine提供了一个标准化接口的开放平台,连接离线学习、仿真验证和实际部署。
This work addresses the challenge of enabling quadrupedal robots to accurately intercept fast-moving dynamic targets under stringent time constraints, a task hindered by insufficient spatiotemporal precision and perception-to-control latency in existing velocity-tracking approaches. The authors propose an end-to-end dynamic interception framework that directly conditions the reinforcement learning policy on visually predicted target landing position and time of arrival, bypassing intermediate velocity commands to avoid error accumulation. Integrating multi-camera perception, online trajectory prediction, low-latency communication, and sim-to-real locomotion control, the system achieves the first closed-loop dynamic interception on a quadruped. Evaluated on toss-interception tasks within 2 meters and flight durations of 0.8–1.2 seconds, the method significantly outperforms velocity-tracking baselines in success rate and exhibits less performance degradation after real-world deployment, demonstrating its efficacy and robustness.
This work addresses the high cost and slow deployment associated with training humanoid whole-body tracking models from scratch. The authors propose the Any2Any transfer paradigm, which leverages kinematic alignment and lightweight dynamic adaptation, combined with parameter-efficient fine-tuning (PEFT) and reuse of pretraining strategies, to effectively transfer high-performance tracking capabilities to new robot morphologies. Requiring only 1% of the original data and computational resources, this approach achieves convergence significantly faster across multiple robotic platforms while delivering performance comparable to or even surpassing that of models trained from scratch. By drastically reducing the resource overhead, the method substantially lowers the barrier to deploying advanced tracking systems on diverse humanoid robots.