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Selected work

Representative Papers

A Model with No Head and Many Thoughts

Aug 31, 2026

为解决语言模型推理时计算成本高和离散化问题,提出使用轻量级投影器替代传统头部的方法,在连续空间中进行推理,实验显示该方法有效提高了性能。

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Qantara: Bridge-Flow Training for Multi-Paradigm JEPA Control

Jul 06, 2026

Existing JEPA-based world models are constrained by a single inference paradigm, limiting their flexibility at deployment. This work proposes Qantara, the first single JEPA model capable of unifying latent-space planning, behavioral cloning, and inverse dynamics inference without retraining. Central to Qantara is a bridging flow training framework that jointly optimizes Brownian bridge interpolation along the state axis and noise-to-data flow matching along the action axis, augmented with a video inverse synthesis query mechanism that focuses on squared-noise boundary regions to enhance training efficiency. Experiments demonstrate that Qantara achieves an average success rate of 91.2% on the LeWM control suite, sets a new state of the art on OGBench-Cube with a 7.7% absolute improvement in success rate, and simultaneously attains 82–83% behavioral cloning accuracy and 71–73% video inverse trajectory success on Push-T and Cube tasks.

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Rank-Then-Act: Reward-Free Control from Frame-Order Progress

Jul 02, 2026

This work addresses the challenge of learning control policies from expert video demonstrations in the absence of environmental reward signals. To this end, the authors propose the Rank-Then-Act framework, which leverages a pretrained vision-language model as an ordinal progress scorer. A reinforcement learning reward signal is constructed by measuring the Spearman rank correlation between the model’s predicted ordering and the true temporal sequence of demonstration frames. This approach decouples reward learning from absolute calibration, enabling stable transfer across tasks and environments. Experimental results on benchmarks including PyBoy, PointMaze, and MetaWorld demonstrate that the method significantly outperforms existing video-based reward learning and ranking baselines. Furthermore, the study validates that a single pretrained scorer can be effectively reused across multiple tasks without retraining.

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Latest Papers

A Model with No Head and Many Thoughts

Aug 31, 2026

为解决语言模型推理时计算成本高和离散化问题,提出使用轻量级投影器替代传统头部的方法,在连续空间中进行推理,实验显示该方法有效提高了性能。

0 citationsRead paper

Qantara: Bridge-Flow Training for Multi-Paradigm JEPA Control

Jul 06, 2026

Existing JEPA-based world models are constrained by a single inference paradigm, limiting their flexibility at deployment. This work proposes Qantara, the first single JEPA model capable of unifying latent-space planning, behavioral cloning, and inverse dynamics inference without retraining. Central to Qantara is a bridging flow training framework that jointly optimizes Brownian bridge interpolation along the state axis and noise-to-data flow matching along the action axis, augmented with a video inverse synthesis query mechanism that focuses on squared-noise boundary regions to enhance training efficiency. Experiments demonstrate that Qantara achieves an average success rate of 91.2% on the LeWM control suite, sets a new state of the art on OGBench-Cube with a 7.7% absolute improvement in success rate, and simultaneously attains 82–83% behavioral cloning accuracy and 71–73% video inverse trajectory success on Push-T and Cube tasks.

0 citationsRead paper

Rank-Then-Act: Reward-Free Control from Frame-Order Progress

Jul 02, 2026

This work addresses the challenge of learning control policies from expert video demonstrations in the absence of environmental reward signals. To this end, the authors propose the Rank-Then-Act framework, which leverages a pretrained vision-language model as an ordinal progress scorer. A reinforcement learning reward signal is constructed by measuring the Spearman rank correlation between the model’s predicted ordering and the true temporal sequence of demonstration frames. This approach decouples reward learning from absolute calibration, enabling stable transfer across tasks and environments. Experimental results on benchmarks including PyBoy, PointMaze, and MetaWorld demonstrate that the method significantly outperforms existing video-based reward learning and ranking baselines. Furthermore, the study validates that a single pretrained scorer can be effectively reused across multiple tasks without retraining.

0 citationsRead paper