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Linköping University

Academic institutioneurope · se
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Research library464linked papers
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Selected work

Representative Papers

First-order friction models with bristle dynamics: lumped and distributed formulations

Feb 10, 2026

This work addresses the limitations of existing rate-dependent friction models, which are often empirical, lack physical interpretability, and fail to satisfy mathematical properties essential for control and estimation. By leveraging fundamental physical principles and inverting the dynamics of bristle elements, the authors propose a physically grounded first-order dynamic friction modeling framework that guarantees stability and passivity. The framework not only recovers lumped-parameter models akin to LuGre but also, for the first time, yields a distributed-parameter hyperbolic partial differential equation (PDE) model directly linked to bristle dynamics, suitable for rolling contact scenarios. Experimental validation demonstrates that the proposed model reproduces key behaviors of the LuGre model while revealing critical differences, thereby exhibiting superior physical consistency and modeling efficacy.

7 citationsRead paper

LongSpeech: A Scalable Benchmark for Transcription, Translation and Understanding in Long Speech

Jan 20, 2026

This work addresses the limited robustness and integrative reasoning capabilities of current speech models in long-form scenarios—such as meeting transcription and spoken document understanding—despite their strong performance on short utterances. To bridge this gap, we introduce LongSpeech, the first large-scale, extensible multitask benchmark for long speech, comprising over 100,000 audio segments averaging ten minutes each. LongSpeech supports diverse tasks including automatic speech recognition, speech translation, summarization, language identification, speaker counting, content disentanglement, and question answering. The benchmark is built from heterogeneous data sources and features multidimensional manual and automatic annotations, standardized evaluation protocols, and a reproducible construction pipeline, offering a unified platform for long-speech research. Preliminary evaluations reveal substantial performance gaps in state-of-the-art models, particularly in cross-task generalization and higher-order reasoning.

1 citations1 influentialRead paper

State of the Art of LLM-Enabled Interaction with Visualization

Jan 21, 2026

This study addresses key challenges in the integration of large language models (LLMs) with visualizations—namely, difficulties in multimodal fusion, limited spatial reasoning capabilities, and the absence of standardized evaluation frameworks. Guided by PRISMA guidelines, the authors conduct a systematic literature review of 48 relevant studies and propose a novel six-dimensional taxonomy encompassing application domains, visualization tasks, interaction modalities, and more. This work presents the first comprehensive classification system specifically tailored to LLM–visualization interaction, elucidating prevalent integration patterns of LLMs in data querying, generation, explanation, and navigation. It further synthesizes dominant design paradigms and identifies critical research gaps, particularly concerning accessibility and contextual understanding, thereby establishing a theoretical foundation and future directions for evaluating and developing intelligent, conversational visualization systems.

1 citationsRead paper

Criminator: An Easy-to-Use XR"Crime Animator"for Rapid Reconstruction and Analysis of Dynamic Crime Scenes

Jan 20, 2026

This work proposes the first extended reality (XR)-based animation authoring framework tailored for criminal investigation applications, addressing the challenge that existing animation tools are ill-suited for non-expert forensic personnel to efficiently reconstruct and validate dynamic crime scenes. Developed through close collaboration with criminology experts, the system features an intuitive, low-barrier interface that enables users without 3D modeling experience to rapidly create and observe animated reconstructions of criminal events. Evaluated by 18 participants—including six trained criminology professionals—the system demonstrates high task completion rates and strong usability scores in character animation tasks, effectively supporting diverse use cases such as hypothesis validation, case presentation, situational understanding, and training.

1 citationsRead paper
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