MVSAnywhere: Zero-Shot Multi-View Stereo
To address poor generalization, variable input view counts, and unknown effective depth ranges in cross-domain (e.g., indoor-to-outdoor) multi-view depth estimation, this paper proposes a zero-shot cross-scene depth reconstruction method. Our approach introduces an adaptive cost volume fusion mechanism that jointly models monocular priors and multi-view geometric cues; integrates a Transformer-based architecture supporting variable-length view inputs; and employs metadata-driven scale-adaptive cost volume construction and optimization. Crucially, the method requires no target-domain training, accommodates arbitrary numbers of input views, and operates robustly under unknown depth ranges. Evaluated on the Robust Multi-View Depth Benchmark, it achieves state-of-the-art zero-shot performance—significantly outperforming existing monocular and multi-view depth estimation methods—while maintaining architectural flexibility and domain-agnostic inference.